Post by Sann on Mar 22, 2014 18:19:59 GMT 1
Hello Survivalist’
Alpha 7.7 is out with many bug fixes and improvements including roaming hordes that won’t destroy player structures unless they sense the player, a return to alpha 7 terrain with new optimizations and much more! Here are the Official alpha 7.7 Release Notes!
Official Alpha 7.7 Release Notes
Changes
Changed the new roaming hordes that won’t destroy player structures unless they sense the player
Changed returned to 7.0 terrain and improved the performance. The change was made for visuals, alpha 8 performance and player feedback. Note full smooth terrain will come with Alpha 8 as well as new solutions to mining and ladder placement
Changed removed bucket of water recipe that used a bottle of water, buckets of water must be obtained from lakes or rivers
Changed bucket recipe to only create 1 bucket not four
Changed toilets to drop short metal pipes when destroyed
Changed refactored internal model handling for performance
High Quality Lights is now the default after installing the game
Changed switched off shadows on point lights (all lights in the world) to increase performance
Changed with the terrain switch, this occasional problem is also fixed: Cannot expand this MemoryStream
Bug Fixes
Fixed blueberry seed recipe
Fixed a connection bug
Fixed cannot shift click from hot bar to inventory
Fixed low weight forging scrap items no longer vanish when breaking down to scrap
Fixed buff icon sometimes would cause an error when trying to get buff data
Fixed quick take stack size exploit
Fixed slider mouse offset bug
Fixed menu not showing when clicking fast on the splash screen
Fixed zombie dog death animation was missing
Fixed panel fade desync
Fixed occasional array out of bounds exceptions
Alpha 7.7 is out with many bug fixes and improvements including roaming hordes that won’t destroy player structures unless they sense the player, a return to alpha 7 terrain with new optimizations and much more! Here are the Official alpha 7.7 Release Notes!
Official Alpha 7.7 Release Notes
Changes
Changed the new roaming hordes that won’t destroy player structures unless they sense the player
Changed returned to 7.0 terrain and improved the performance. The change was made for visuals, alpha 8 performance and player feedback. Note full smooth terrain will come with Alpha 8 as well as new solutions to mining and ladder placement
Changed removed bucket of water recipe that used a bottle of water, buckets of water must be obtained from lakes or rivers
Changed bucket recipe to only create 1 bucket not four
Changed toilets to drop short metal pipes when destroyed
Changed refactored internal model handling for performance
High Quality Lights is now the default after installing the game
Changed switched off shadows on point lights (all lights in the world) to increase performance
Changed with the terrain switch, this occasional problem is also fixed: Cannot expand this MemoryStream
Bug Fixes
Fixed blueberry seed recipe
Fixed a connection bug
Fixed cannot shift click from hot bar to inventory
Fixed low weight forging scrap items no longer vanish when breaking down to scrap
Fixed buff icon sometimes would cause an error when trying to get buff data
Fixed quick take stack size exploit
Fixed slider mouse offset bug
Fixed menu not showing when clicking fast on the splash screen
Fixed zombie dog death animation was missing
Fixed panel fade desync
Fixed occasional array out of bounds exceptions